Sun and moon shadows and paths are calculated on the basis of a stationary plane that is placed a significant distance away from the shadow caster. This plane is close enough to prevent any perceived flickering, which is a common problem with stationary sun shadow casting solutions. The X-Ray Engine automatically fades the visual effect as the camera zooms in to near the shadow caster.
Theme: A distant relative of the Call of Duty series, Stalker tells the story of a squad of highly trained operatives sent by a secret international agency, known only as the Agency, to investigate an enigmatic group of pioneering scientists known as Ryaba Laboratories. By the time their mission ends, they have discovered that the Agency has been manipulating the world for decades and triggers world disaster a mistake. Video Player: A good video for the genre. The gameplay consists of three elements: Movement, Shooting, and Survival. Movement is about finding the health/ammo reserve, some cover when necessary, and scoping out enemy camps and trees. Shooting is automatic and one button: Aim, Hold, and Shoot. Scoping out the enemies is automatic and reactive: You aim automatically and Shoot automatically after each melee swing. Lastly, Survival involves hunting for resources including health, medicine, lock-picked items, and information. The player can equip weapons with different attachments and can wield different melee weapons, air-powered weapons, and portable turrets. Weapons can be upgraded by finding or building upgrades, which increase their reload speed, damage, and other statistics.
The game brings in three types of maps: Jungle, Antarctica, and Pacific. These include empty sea, icy mountain, and tropical forest locations. Each of these three different locations enables a different style of gameplay. d2c66b5586