Chatting System:The chatting system, a system unlike the rest. With puzzle pirates you are able to either talk to the who boat/port (town), or you can form a little circle of people and talk to each other. Both features are good in their own way.Also, if a captain needs your attention he can give a shout which will be visible to all crew members.The captains/allowed crew members are able to give commands to pirates. These commands can tell a person where to go. These commands can ultimately override the badge system (For example, if you do not have an officer badge you normally would not be able to man the cannons. However, if you are ordered to man the cannons you will be able too.) The bad thing about this gameplay is that your account is deleted after ~1month of inactivity. Which makes it very frustrating if you are wanting to take a break.
Community : It was my first MMORPG and i was really impressed by the maturity of the people i encountered on there. Im only 15 mind you but i much prefer a friendly mature person to a kid who yells n00b n00b!!! every time he isnt happy with you. And there was very few cases of name calling on there (compared to runescape) and the majority of the people i met were mature and friendly. I played on hunter for all of my time on there and i recommend that as the ocean you go to play on. As ever , every game has its bad eggs , (wenchwendy , ambur , scarlena and foxynana LOL) but those fade into insignificance on puzzle pirates.
You are stranded on a dessert island. someone saves you. They make idiotic puns and teach how to prevent flood on a boat. afterwards, WA-LA yer a pirate mate!In Puzzle pirates u can choose to be a fearsome raider, blasting rival ships to bits, slaying all the crew and claiming there loot. Or take more honerable path and job for the military. Or perhaps lead a simple life as a shopkeeper. In this game, u craft vessels, sail, carpent, and even duel and party through a series of innovative puzzles. if your good at tetris, Swordfight will seem easy to u.
Notice the distribution of puzzles. The duty puzzles range from calm, consistent play (carpentry), to strategic planning and building (sails), with an in-between (bilge). And, you have arcade-like (gunning), tactical board game (battle nav), and the hard to classify duty nav. The crafting puzzles also have calm, non-hurried play (alchemy), arcade-like (distilling), and an in-between (shipwrightery). The wide range of puzzles means that there is something for everyone. 2b1af7f3a8